Grand Championship Completed (Live Results on X)

Relative Power Rankings

The relative fifteen category rating system is a new system that will eventually be used to determine match logic in the Arena algorithm. Characters are rated on a scale of 1-100, based on their percentile within each category relative to all participants within the Arena. The following category definitions are used:

  • Raw Power
    • Strength: Measures the character's physical might, including lifting power, striking force, and overall muscle capability. This is independent of any magical or supernatural abilities.
    • Magical Ability: Quantifies the character's proficiency in wielding magical or supernatural powers. This includes the range, potency, and diversity of spells or magical skills they can use.
    • Combat Prowess: Evaluates the character's overall effectiveness in combat scenarios, encompassing both their physical and magical capabilities, as well as their skill in using weapons and other combat techniques.
  • Tactical Ability
    • Strategic Mind: Assesses the character's ability to formulate, adapt, and execute plans in various conflict situations. This includes battlefield tactics, long-term planning, and quick decision-making.
    • Resourcefulness: Measures the character's ability to adapt and find solutions to problems using limited resources. This includes improvisation and the ability to turn the tide in unfavorable situations.
    • Resource Arsenal: Quantifies the character's access to and effective use of strategic assets, such as information, alliances, or unique skills, that can be leveraged in various situations.
  • Influence
    • Persuasion: Evaluates the character's ability to influence others through dialogue, charisma, or other forms of interpersonal interaction.
    • Reverence: Measures the level of awe, respect, or fear the character commands inherently, often due to their reputation, deeds, or inherent qualities.
    • Willpower: Measures the character's resistance to external influences, including but not limited to persuasion, mind control, or intimidation. It assesses the character's ability to maintain their own agency.
  • Resilience
    • Physical Resistance: Quantifies the character's ability to withstand physical damage, including endurance, stamina, and natural defenses against physical attacks.
    • Magical Resistance: Measures the character's ability to resist or negate magical or supernatural effects.
    • Longevity: Evaluates not just the character's lifespan but also their ability to endure or recover from existential threats. This attribute measures whether a character can be permanently vanquished or whether they have the means to return even after seeming defeat.
  • Versatility
    • Adaptability: Assesses the character's ability to adjust to new, different, or changing requirements, especially in various environments or situations.
    • Luck: Measures the character's tendency to experience events that are improbably in their favor.
    • Shaved Knuckle in the Hole: Quantifies the character's possession of a secret advantage or hidden skill that can be used as a last resort.

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